(BTW, many months ago, some kind soul on the list sent me a file that
demonstrates communication between Flash and Rev using sockets. For the
life of me, I can't find the sample nor do I recall the person who sent the
example so if this person is reading now, perhaps you can step out of the
shadows and reveal yourself? :-)
It wasn't me who posted originally but I did play around with the concept after reading that post. This is the code I have in the concept stack I made based on the post. If I remember correctly I was using this with the Flash XML object using sockets.
===== == BUTTON SCRIPT WHICH OPENS THE SOCKET FOR XML COMMUNICATION WITH FLASH == NAMED "startXML" ===== on mouseUp put empty into fld "results"
accept connections on port 7979 with message "wFlashSocket" end mouseUp
on wFlashSocket pSocket # Store socket for further use set the uFlashSocket of me to pSocket
put "request received"
set itemDelimiter to "$" set socketTimeoutInterval to 100 read from socket pSocket for 1 line put item 2 of it & pSocket into field "results" write "hi" & return & null to socket pSocket end wFlashSocket
=====
== BUTTON SCRIPT THAT SENDS A MESSAGE TO FLASH THROUGH AN OPEN SOCKET
=====
on mouseUp
write "<element>Hi Flash</element>" & null to socket the uFlashSocket of button "startXML"
end mouseUp
-- Trevor DeVore Blue Mango Multimedia [EMAIL PROTECTED]
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