Nevermind - - - I went through the stack systemmatically, and tracked it down. Since I had hundreds and hundreds of objects, I thought it was take a long time, but it really wasn't too bad (about 1/2 hr). I still don't know why one of my images was "corrupt", but getting rid of it and re-importing seems to have fixed the problem.
In a message dated 9/22/04 10:58:57 AM, [EMAIL PROTECTED] writes: > I've got a stack that I've been working on in Mac OS X 10.3.5.�� It's been > working great without any problem on the Mac, using Revolution 2.5.�� I take > the > exact-same stack file and try to open it up in Windows in Revolution 2.5, > and > it says that it is corrupted. > > Searching the archives, it sounds like to need to go through the stack on > the > Mac and keep deleting cards/objects until it works on Windows, to narrow > down > which object is corrupted. > > That's not going to be very fun - - - - just checking here first to see if > anyone else has experienced this, and if there is a workaround.�� It's a > stack > that started out as a Rev 2.2 stack (which worked in Mac and Windows), and > then > I upgraded to 2.5, and now Windows isn't happy. > > - Rob > _______________________________________________ > use-revolution mailing list > [EMAIL PROTECTED] > http://lists.runrev.com/mailman/listinfo/use-revolution > > _______________________________________________ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
