Resize the players (make them larger) and set their "lock size and position" to true.
Set the alwaysbuffer of the stack to true.
Now if you move the tools palette, the players begin to flash. If you do not move the tools palette, everything is fine. The two players can be played simultaneously.
If you move the tools palette in such a way that it overlaps the player areas, the flashing continues forever and the Rev IDE freezes, i.e. it no longer reacts to any mouseclicks. You have to use the Windows task manager to close the stack and Revolution.
This is with version 2.5R2 (and Windows XP) and Metacard 2.6.1, which uses the same engine. It does not happen in version 2.1.2 or in Metacard 2.5; some flashing occurs, but no crash happens.
I searched Bugzilla for a related entry, but did not find one.
Has anybody experienced similar problems?
-- Wilhelm Sanke http://www.sanke.org
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