Hi,

I want to create a drag and drop behavior between two objects in a Rev app. When the user clicks on one object I want some visual feedback that they have started a drag and drop operation. In this case I would like to have a floating palette that follows the mouse around until the user drops. I would also like to use the built in drag and drop behavior which allows you to set the dragData on mouseDown so that objects receive the dragEnter/dragLeave/dragDrop messages. These messages allow me to hilite objects that will accept the drop.

So the problem I'm encountering is as follows. It seems that once a drag and drop operation begins messages are no longer sent (except dragEnter/dragLeave/etc.) in the app until the operation is complete. This makes it rather difficult to script a palette that follows the mouse around. I did a simple test to confirm this. I made a stack with a handler which puts new text into a field every 1/2 second. When I start a drag and drop operation the field text is not updated until the drag drop operation has completed. Is this just the way drag and drop is or am I missing something here?

Thanks,

--
Trevor DeVore
Blue Mango Multimedia
[EMAIL PROTECTED]

_______________________________________________
use-revolution mailing list
[EMAIL PROTECTED]
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to