John Patten wrote:
Hi All...

Is there a utility that can extract all the card information, such as
buttons, fields, images, etc. ...And get all the relative information about
those objects, such as location, screen, color, title, filename etc. etc.


I'm interested in the idea of a custom player, ... that plays rev stacks off
the web, ...but I was thinking if you could set a fld in a player to run a
script off a text file on a web server, that creates a new card and then the
fields, the fld contents, the buttons, images, image fileanames, etc. etc.
...your player could be what ever you want.

Thing that would make this easier is if there was a utility that could turn
around and "copy" a card and create scripts to develop the card
automatically. Wishful thinking? Could this be done?

You could write out all of the props of all objects to an XML file and reconstitute them on the other side, but having done that I can tell you it's far more efficient to use the native binary structures whenever possible:


Why not copy the card to a new stack, save the stack, and transfer that stack file?

Smaller, leaner, faster, and about a hundred lines less code. :)

--
 Richard Gaskin
 Fourth World Media Corporation
 __________________________________________________
 Rev tools and more: http://www.fourthworld.com/rev
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