On 12/5/04 9:24 AM, "Alex Tweedly" <[EMAIL PROTECTED]> wrote:

Is there a way to rotate an image to get just the original image, but rotated
?

Try:

set the angle of img "myfile.png" to 90

Thank you Ken (and others). I think there would be cases where the more complex methods are needed - but this is enough for my simple example.


The annoying thing is I had been looking at "set angle" but rejected it because the docs said, quite clearly,

Unlike the rotate command, the angle property affects only the screen display of the image, not the actual picture data in it.

and therefore I assumed that set angle wouldn't affect the data when I exported it.


Wrong again ! I should know by now that Rev does "the right thing" unless proven otherwise.

Also...player objects can display TIFF files in addition to JPEGS (and others) whereas image
objects cannot display TIFFs (as far as I know). With Trevor's most *excellent* QT external
you can now rotate a player, iow rotate images with the player object.


sims
EuroRevCon 2006!

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