Dear Revolutionaries I have a question or two about rev's graphic objects ...
Since the rev graphic objects such as lines and shapes are objects that can have their own properties, styles etc., is there a big memory overhead in using them to create complicated graphics? What would be the best way in rev to do the equivalent of double-buffering the graphics i.e. invisibly drawing the next frame of a complex graphic in background and then displaying it? Happy New Year to you and yours. Gordon _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
