> An OS X screen saver would be virtually impossible > to implement directly in Rev. That sounds like a challenge! :-) (You said "virtually".
Here's a good reference for MacOSX ScreenSavers: http://www.cocoadev.com/index.pl?ScreenSaver As it indicates on this website: ScreenSaver documentation is included in Mac OS X's Developer CD. Once the Developer packages are installed, the documentation can be found here: [Mac OS X 10.0] /Developer/Documentation/ReleaseNotes/ScreenSaver [Mac OS X 10.1] /Developer/Documentation/AdditionalTechnologies/ScreenSaver [Mac OS X 10.3] /Developer/Documentation/UserExperience?/Reference/ScreenSaver -James -----Original Message----- From: James Witte <[EMAIL PROTECTED]> Sent: Jan 31, 2005 11:01 AM To: How to use Revolution <[email protected]> Subject: Re: Screen saver? On Mon, 31 Jan 2005, Frank D. Engel, Jr. wrote: > An OS X screen saver would be virtually impossible to implement directly in > Rev. Off the wall idea: could a shell screen saver be made, which would then call off to the MetaCard engine itself with a *very* stripped down stack? True, I think would be really slow (maybe, depending on how exactly MetaCard draws in MacOSX, and whether that can be pushed directly into the NSView that the screensaver is given, and depending on whether the MetaCard system could be made a 'delegate' (Obj-C terminology - basically something inserted into a message-passing chain like by afterScript). Can the MetaCard engine by accessed like this (without having to pay a $1500 license for the embedded version..) Jim _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
