To answer a question you haven't asked.....I regularly use VPC to test a new build and the only 2 caveats are that my old version (4.x) gets a little muddled about the location of the screenloc and VPC seems to behave much *better* than most typical Win installs.
As to builds, I have done it quite a few times and it works OK, if slowly. The reason I did it was to try to see if it would fix a bug in shown a Win standalone built on the Mac. It didn't fix it, because of course the problem was to do with platform specific scripting (mine) and nothing to do with the build platform. Best wishes, David Glasgow ---------------------------------------------------------------------- Message: 1 Date: Tue, 8 Feb 2005 11:29:18 -0500 From: "Frank D. Engel, Jr." <[EMAIL PROTECTED]> Subject: Re: Have you developed Windows stacks on Mac w Virtual PC? To: How to use Revolution <[email protected]> Message-ID: <[EMAIL PROTECTED]> Content-Type: text/plain; charset=US-ASCII; format=flowed -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 I've been doing some testing under VPC. Slow, but often usable depending on your needs. Again though, I wouldn't build under VPC if you can avoid it -- build from the IDE running on the Mac. On Feb 8, 2005, at 10:37 AM, Thomas McGrath III wrote: > I have built on OSX and then copied over to Virtual PC and opened > within REV running on Virtual PC. I built a cross-platform CD > On Feb 8, 2005, at 9:02 AM, Burrton Woodruff wrote: >> >> Has anyone built Windows applications on a Mac using Virtual PC? > - ----------------------------------------------------------- _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
