On 2/26/05 5:15 PM, Richard Gaskin wrote:

I'd like to have a scale in a range from 1 to 5 with 5 ticks on it, and with snap-to behavior so this indicator will line up with the ticks.

Any combination of properties for this, or am I rolling my own?


You have to write your own. There's one in the "Colors and Levels" menu item in my Blocks game. This is the script of the scrollbar (there are only 3 positions):


on mouseUp
  setLevelValues
end mouseUp

on setLevelValues
  put the endvalue of me div 3 into theSegment
  put the thumbpos of me into thePos
  switch
  case (thePos < theSegment)
    set the thumbPos of me to 0
    break
  case  (thePos < theSegment*2 + 10)
    set the thumbPos of me to the endvalue of me div 2
    break
  default
    set the thumbPos of me to the endvalue of me
  end switch
end setLevelValues

I forget why I added 10 in the second case, but it had something to do with esthetics.

--
Jacqueline Landman Gay         |     [EMAIL PROTECTED]
HyperActive Software           |     http://www.hyperactivesw.com
_______________________________________________
use-revolution mailing list
[email protected]
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to