On 2/26/05 5:15 PM, Richard Gaskin wrote:
I'd like to have a scale in a range from 1 to 5 with 5 ticks on it, and with snap-to behavior so this indicator will line up with the ticks.
Any combination of properties for this, or am I rolling my own?
You have to write your own. There's one in the "Colors and Levels" menu item in my Blocks game. This is the script of the scrollbar (there are only 3 positions):
on mouseUp setLevelValues end mouseUp
on setLevelValues
put the endvalue of me div 3 into theSegment
put the thumbpos of me into thePos
switch
case (thePos < theSegment)
set the thumbPos of me to 0
break
case (thePos < theSegment*2 + 10)
set the thumbPos of me to the endvalue of me div 2
break
default
set the thumbPos of me to the endvalue of me
end switch
end setLevelValuesI forget why I added 10 in the second case, but it had something to do with esthetics.
-- Jacqueline Landman Gay | [EMAIL PROTECTED] HyperActive Software | http://www.hyperactivesw.com _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
