I had similar problems with clicks not always being picked up but I
liked a lot about this.
Dan
On Mar 1, 2005, at 1:23 AM, Karen wrote:
Alex,
Other than the fact that I'm not very good at card games - this seems
to
work well on Mac OS X. The only problem I had was the selection of
pairs to
match (or the King), it seems to need clicking twice sometimes. I'm
not
sure if this is a bug on the Mac...
It looks really good - the cards are very nicely done.
Karen
On 1/3/05 12:38 am, "[EMAIL PROTECTED]"
<[EMAIL PROTECTED]> wrote:
Message: 11
Date: Mon, 28 Feb 2005 22:24:01 +0000
From: Alex Tweedly <[EMAIL PROTECTED]>
Subject: ANN: PlCard library and a smaple "Pyramid" game
To: How to use Revolution <[email protected]>
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
PlCard is a library designed to support building card games (or
Playing
Card games, since "card" is so confusing in the context of Rev).
It contains images for the cards themselves, and a number of functions
and handlers to manipulate them.
This is an ALPHA release (i.e. I haven't written the documentation yet
:-) It's also only been tested on Windows (2000 and XP); I'd be
particularly interested to hear whether and how it works on Mac or
Unix.
I haven't figured out the best way to handle libraries and
applications
in the context of RevOnline, so for now I have simply bundled the
library into the sample game; later it will probably be available
separately.
It's on RevOnline under Games / Pyramid or under username
"alextweedly" / Pyramid
In theory, the game is obvious and self-explanatory ..... let me know
if
it's not, or let me know of any problems. The basic rules for Pyramid
can be found in almost any collection of Patience games - for example
http://www.semicolon.com/Solitaire/Rules/PyramidRules.html
It's very simple - partly because I haven't yet decided whether to
make
scoring, high scores, player names, etc. part of the PlCard library
or a
separate one - so for now you just play without anything more in the
way
of a score than a simple running total.
Thanks
-- Alex.
--
Alex Tweedly http://www.tweedly.net
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