I'm having problems with messages.

I want to have an oval graphic fade out to 0 width and height, relocate to a new position and then fade in with diamMax width and height at the new location.

And I want all this to happen while another graphic is moving on the screen. For this reason, all loops are executed with "send" messages in xx time.

I have tried the following:

local diamMax

on mouseUp

  send "mouseUP" to grc "myGraphic"

  --The above command starts "myGraphic" in motion.
  --That motion is executed with {"send ..... in 10 millisec" and
  --is suppose to continue while the rest of this script is running.

  put the width of me  into diamMax

--I want the following doFadeOut to complete execution before "doFadeIn" starts.
doFadeOut diamMax


--The following wait doesn't do what I want.
--It halts everything since the message is received at the
--first execution of doFadeOut.
wait until "doFadeOut" is not in the pendingMessages --What do I need to do here?
set the loc of me to 200,200
doFadeIn 0
end mouseUP


on doFadeOut r
  set the width of me to r
  set the height of me to r
  if r =0 then exit doFadeOut
  send "doFadeOut r-1" to me in 1 tick
end doFadeOut

on doFadeIn r
  set the width of me to r
  set the height of me to r
  if r = diamMax then exit doFadeIn
  send "doFadeIn r+1" to me in 1 tick
end doFadeIn

I guess I could insert a wait diamMax ticks (plus something for good measure). But there must be a way of detecting when doFadOut has finished and then moving on.

Jim
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