My first question is simple: What is the functional difference between cards and stacks? I get the visual metaphor, but don't really get when to use stacks, substacks, or cards. From my graphics background, I'm most familiar with programs like Photoshop and Illustrator (and like Revolution ; ) that have a main window for user input and smaller floating windows for palettes and toolboxes. I understand from some of the instructions that those palettes and toolboxes are best made separate stacks (external stacks or substacks?) but I'm not clear on why. What kind of functionality do stacks (and substacks) provide that cards don't? When would I use either?
For my first real project, I'd like to design a flash card program similar to CramSession (http://www.bainsware.com), but with a more flexible fill-in-the-blanks multiple-choice answer format. In other words, for each card, the user types in the "answer," then highlights individual words or phrases to be turned into "blanks" on the "question" card. Each blank could have multiple possible answers (or not).
In my thinking about this, it seems that there need to be separate windows for the list of stacks, list of cards within each stack, entering and editing answers, and then showing the cards (front and back), and possibly other windows that I haven't thought of (such as Preference panels). How would I go about planning this project, and then thinking about the interrelationships of the various cards and stacks?
Glad to be on board!
Best regards, Nicole Freed
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