Message: 10 Date: Sat, 26 Mar 2005 13:30:02 -0800 (PST) From: Alejandro Tejada <[EMAIL PROTECTED]> Subject: Re: ANN Nine ball pool To: [email protected] Message-ID: <[EMAIL PROTECTED]> Content-Type: text/plain; charset=us-ascii
on Sat, 26 Mar 2005 Jim Hurley wrote:
When I want to feel successful, with very little effort, I change the table friction to zero, i.e. the ball speed multiplier to 1. After the break, watch the ball rattle around the table and eventually all are pocketed, include the cue ball.
I discover this too! :-))
Hey, Jim You have made a great work and a fun game too! This is how i foresee that Math, Physics and computer programmer will be learned some day... :-)
Al,
Very clever bezier addition. Still trying to figure it out. I think my solution to the residual graphics clutter was to double click the bezier line to delete all the handles.
Having learned programming as most physicists do, on the street (I'm sure it shows) I don't know much about the education of a programmer. But I suspect they get a good bit of math in the process, and, as you say, a little physics would often be helpful.
I know you have the skills, but will you find the time to create a Railroad Construction Maker Kit, (like that stack in HyperCard) ;-) or a Racing Car kit???
I can't imaging what a Railroad Construction Kit might be. Well, maybe I can. I doubt that I have the graphic skills to make it attractive.
Jim _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
