Found the problem. The player was set to BUFFER on. However the
qtFlipMove function works, it will not show the effect of the flip
until BUFFERing is turned off. Once turned off, it can then be turned
on again... the movie will then stay, and play, flipped.
Thanks.
Richard
On Mar 30, 2005, at 8:58 AM, Klaus Major wrote:
Hi Richard,
Klaus,
I'm not having any luck with that. No error occurs, but I see no
flipping either.
Hmmm, does here...
My question was meant to ask if this command stands alone.
Yes.
In other words, once the command is issue, is the entire movie
immediately flipped... or just a given frame?
The whole movie.
Is it to be used in a loop? Trying just your syntax below yielded
nothing for me.
OK, i just found a little ehm... inconvenience in the syntax ->
Setting ON!
Compile error:
Expression: Bad factor!
Since ON is a reserved word/keyword i found that this workaround does
work here:
(Do you read this, Trevor? Time to change that little setting thing,
maybe to yes/no? ;-)
...
put "on" into status
qtFlipMovie (the moviecontrollerid of player
"john"),horizontal,status
if the result <> empty then
answer "Damn, an error occured... :-("
end if
...
This flipped the complete movie here even "live", read while the movie
is playing...
And yes, I know the externals are installed... other Enhanced QT
functions work fine.
Hmm, try that one above and tell me...
Thanks.
Richard
Regards
Klaus Major
[EMAIL PROTECTED]
http://www.major-k.de
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