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Untested:

if intersect(rect1, rect2) then
  put the rect of rect1 into bigrect
  put the rect of rect2 into smallrect

if item 1 of smallrect < item 1 of bigrect then put item 1 of bigrect into item 1 of smallrect
if item 2 of smallrect < item 2 of bigrect then put item 2 of bigrect into item 2 of smallrect
if item 3 of smallrect > item 3 of bigrect then put item 3 of bigrect into item 3 of smallrect
if item 4 of smallrect > item 4 of bigrect then put item 4 of bigrect into item 4 of smallrect


  set the rect of rect2 to smallrect
end if

On Apr 6, 2005, at 6:16 AM, David Burgun wrote:

Ok, yes thanks, I was just about coming to the conclusion that this was the only way to achieve this. I looked at the "within" function/keyword which works on points, seems like it would be good to make this work with two objects, so you could write:

 if within("UserRect","BoundingRect") then
.........................
end if


I alsso looked at "intersect" which sort of does what I want, but doesn't make sure the whole Rect is within another Rect.


Guess it works just as well as a defined function tho, thanks a lot. I am playing with this now,

Thanks a lot
Dave

sez [EMAIL PROTECTED]:
Given I have a "BoundingRect" and "UserRect", how can I check that
"UserRect" is inside "BoundingRect"? If it overlaps I want to either
clip the rectangle or stop it from moving outside of the BoundingRect
in the first place.
Well, a rect is a four-number list, right? If UserRect is wholly contained
within BoundingRect, the "left" value for UserRect will be equal to, or
greater than, the "left" value for BoundingRect; similarly, the "down" value for
UserRect will be less than, or equal to, the "down" value for BoundingRect; and
so on. Thus, what you want can be done by a function like this:


function ItsInside UserRect, BoundRect
  if item 1 of UserRect => item 1 of BoundRect then return false
  if item 2 of UserRect => item 2 of BoundRect then return false
  if item 3 of UserRect <= item 3 of BoundRect then return false
  if item 4 of UserRect <= item 4 of BoundRect then return false
  return true
end ItsInside

If you wanted to, you could turn this handler's code into a one-liner by
combining the four comparisons, like so:


on ItsInside Ru, Rb
# mind the line-wrap!
return ((item 1 of Ru => item 1 of Rb) and (item 2 of Ru => item 2 of Rb)
and (item 3 of Ru <= item 3 of Rb) and (item 4 of Ru <= item 4 of Rb))
end ItsInside


   Hope this helps...
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- -----------------------------------------------------------
Frank D. Engel, Jr.  <[EMAIL PROTECTED]>

$ ln -s /usr/share/kjvbible /usr/manual
$ true | cat /usr/manual | grep "John 3:16"
John 3:16 For God so loved the world, that he gave his only begotten Son, that whosoever believeth in him should not perish, but have everlasting life.
$
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