Thank you all for the suggestions. Now I have a place to look for my "installer". I did not realize that the license.rev stack was the home stack. I always thought it was the menubar, but now it all makes sense.

As far as custom dialogs not taking up a lot of space, that is simply not true. Let's say for instance that in a standalone you intend to have, at the most, 20 custom dialogs. If they average out to a slim size of just 4k, then that amounts to 80k total.

With my dialogs, they usually end up being about 6k in size, and I have at least 14 different ones, so about 84k. Making a common dialog system, which comes out to only about 10k total, is a much better solution for saving space.

Combine that with other simple space saving habits like using abbreviated code, removing comments and white space from scripts, and having 1 card with all images on it and buttons that reference each image, ultimately helped me reduce my standalone's file size by almost 200k.

200K may not be much, but it's a huge improvement considering the size of the engine alone.


Derek Bump Dreamscape Software _______________________________________________ Compress Images Easily with JPEGCompress 2.5 http://www.dreamscapesoftware.com/ _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution

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