Subtracting 0 from a number makes it bigger? I guess so in Revolution. set the numberformat to "0.#######################" answer 0.91 answer 0.91 - 0
This is documented in the docs under numberFormat, but is causing me problems with some sensitive calculations. I guess you'd run against the same thing with doubles in C++, but at least there are alternatives with better precision (I.e. long double). I wish you could declare a variable so that it would have better precision. -Ben _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
