Well, there you go folks. Rev at its best and worst - (too many ways to do the same thing), ........and this list at its best. Many thanks Cubist and Wouter.

Slightly embarrassed now at how pleased I was to use 'case' instead of a mess of 'if thens' in my original script. I haven't tested this, but intermittently I can see how it should work. Clever.

So, if anyone else wants to use a deprecated HIG technique, THIS is the preferred method.

On 23 Apr 2005, at 8:27 am, [EMAIL PROTECTED] wrote:

on mouseMove X,Y
put the rect of fld "container" into Fred
if x,y is not within Fred then
put min (item 3 of Fred - 4, max (item 1 of Fred + 4, X)) into X
put min (item 4 of Fred - 4, max (item 2 of Fred + 4, Y)) into Y
set the screenMouseLoc to (left of this stack +X,top of this
stack + Y)
end if
end mouseMove



Best Wishes,

David Glasgow

http://www.i-psych.co.uk

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