Frank
Maybe I'm just missing something here, but that stack doesn't seem relevant.
set the tool to "graphic" set the style of the templateGraphic to "rectangle"
you're not obliged to be in drawing mode... You can simulate it with a cursor and a moving/resizing rect or graphic (with a marquee pattern).
I would encourage you to review the discussion logged with these two feature requests:
<http://support.runrev.com/bugdatabase/show_bug.cgi?id=623>
<http://support.runrev.com/bugdatabase/show_bug.cgi?id=624>
Yes, one can simulate a lot of things, but it won't have the simplicity or performance of using the behaviors built into the engine with the pointer tool. Try it and you'll see.
Making a simple MacDraw-like app is a loooooooooooooooot of work in Rev today, but could be as simple as doing so in SuperCard, with greater flexibility, if those two requests were acted on.
One of the most inspiring things I've ever worked with was the old SampleDraw app that shipped with SuperCard. A simple MacDraw-like app, it had very little code and served as an excellent example of making an app with its own documents. Most of its behaviors were simply built into the engine with the pointer tool, something that at that time was unique among xTalks.
Rev's engine already provides some 90% of the core behaviors needed for simple drawing apps. Unfortunately the remaining 10% is also essential if the existing 90% is to be useful in making such apps.
Once RR completes BZ items #623 and #624 whole new worlds open up, at least as easily as accomplishing the same things in SuperCard.
-- Richard Gaskin Fourth World Media Corporation __________________________________________________ Rev tools and more: http://www.fourthworld.com/rev _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
