Ok - I got it to work, but it is a little tricky.
These scripts go in the buttons:
On mousedown
Set the dragdata to "yo mama"
End mousedown
On dragenter
Set the acceptdrop to true
Pass dragenter
End dragenter
These scripts go in the stack:
on dragenter
if the dragdata = "yo mama" then
set the label of the target to "over"
end if
end dragenter
on dragleave
if word 1 of the name of the target = "button" then
set the label of the target to "not over"
end if
end dragleave
on dragdrop
dragleave
set the dragdata to empty
end dragdrop
You may have to play with it a bit, depending on what you want the
labels to say, and which cursor you want to use at various steps along
the way. It should all be quite doable though.
Good luck,
Jonathan
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