At 9:42 AM -0400 4/26/05, Glen Bojsza wrote:
I was wondering if there are some general guidelines on how to use
animated gifs in Rev on the XP platform?

Turning the animation on and off would be my first question. I
understand that I can set the repeat and direction properties in the
property inspector and that actually shows the animation but how do
you do it at the script level?

Check out these properties: repeatCount, currentFrame, frameCount, and palindromeFrames.


To start the loop, set the repeatCount of the image to the number of repeats you want, or to -1 (to keep repeating indefinitely):

  set the repeatCount of image "My Animation" to 1 -- does 1 repeat
  set the repeatCount of image "My Animation" to -1 -- infinite loop

To stop the loop, set the repeatCount of the image to zero. The image will keep displaying the frame it was on when you stopped it, so if you want to display the first frame, set the currentFrame to 1. To display the last frame, set the currentFrame to the image's frameCount:

  set  the repeatCount of image "My Animation" to 0 -- stops repeating
  set the currentFrame of image "My Animation" to 1 -- displays first frame
  set the currentFrame of image "My Animation" \
       to (the frameCount of image "My Animation") -- displays last frame

--
jeanne a. e. devoto ~ [EMAIL PROTECTED]
http://www.jaedworks.com
_______________________________________________
use-revolution mailing list
[email protected]
http://lists.runrev.com/mailman/listinfo/use-revolution

Reply via email to