> > The only critique i got is that it feels more illustrator > (3 clicks+ > > drag) like than the simpler Freehand interface (2 > > clicks-drag) (if i got it correctly ;) - finally a professional > > looking line graphic tool in Rev ;) > > i'll check how Macromedia do this in FreeHand.
it's my all time prefered vector/cad drawing tool! Visually there's better apps that do amazing 3D stuff far better but Freehand is the reference IMOHO. Clean and laser quality cut for any illustration job! > By the way, i noticed so many resemblances in RR with many > vector drawing apps, layers could be implemented with groups, > groups could be implemented with groups within other groups > (that works as layers) zoom and scrolling by scaling and > translating... Yes, im working on layering in ControlsN2O and themes. Partly implemented in GIM using layers as a third dimension too. But the 3D functions im leaving for last until all 2D's are imagined and written (with 3D in mind). > except in one vital feature: There is no compound paths in > vector graphics... so you could not draw the circles inside > the number 8 or the hole in the letter o, etc. There's ways with masks but it's messy. > Ink effects are too cool to be left out, so Did other vector > drawing apps implement ink effects or something alike? Look at flash ;) I think it's very important and looking at PhotoShops use of them, there's a clear advantage to having them in many [eg skinning] situations. cheers Xav _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
