Kathy Jaqua wrote:
Do you think the alwaysBuffer property which I set to
true in the Stack Inspector during the Image importing
could be adding to this Importing corruption as well?

As you know:
alwaysBuffer property (true-False) Determines whether
the contents of windows, players, and images are
buffered offscreen.

global bufferHiddenImages property (true-False)
Specifies whether images that are not visible are
decompressed into an offscreen buffer.

If yes besides deselecting alwaysBuffer in the Stack
Inspector, would I also set the above Global to False.

Hi Kathy,

I don't think either of these makes a difference. For the record, I almost always have the alwaysBuffer set to true and the bufferHiddenImages set to the default 'false'.
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