This happens quite often. Check out breakpointsN2O (soon to be renamed back to NO2!) at MonsieurX.com
Finds and Cleans your stacks from breakpoints... http://www.monsieurx.com/modules.php?name=News&file=article&sid=180 Yet one more usage - pre-release-MonsieurCleanYerBreakPoints ;) Though it's built in the RevMenubar in the development menu -> ClearAllBreakPoints - but it's not as thorough as my stack as far as I know... cheers-NO2! Xavier http://MonsieurX.com - more speed for your development > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Marielle Lange > Sent: Tuesday, May 31, 2005 19:09 > To: [email protected] > Subject: Re: Tree-structure > > Hi Pat, Bob, > > Thanks for that. I forgot to remove them (used when > debugging). I have uploaded a stack with these lines revomed. > Let me know if there is any problem remaining. > > When is it that "put xxx into message" causes problems? When > the stack is ran in the player? > > > Marielle > > > Bob, > > I'm using a PC and had this problem too. > I commented out the 2 message lines below. Now it works (I think). > > In the card script > on readrelations > first line > -- put empty into message > > on showparents > third line > -- put "_" & tid & cr after message > > Pat > [EMAIL PROTECTED] > _______________________________________________ > use-revolution mailing list > [email protected] > http://lists.runrev.com/mailman/listinfo/use-revolution > _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
