On Jun 1, 2005, at 7:47 AM, [EMAIL PROTECTED] wrote:
cpu usage?
are you actually saying.....that your simple clock face
program....when you first started out.....was taking 70% of a
windowsPC's cpu's power?..... as it merrilly ticked along?
No. I'm saying two things:
1. With Scott's method of drawing the clock by moving three images,
it's possible to re-write the clock using move commands: one every
minute for the seconds hand, one every hour for the minutes hand, and
one every twelve hours for the hours hand. Each command would look
something like this:
move image "hours" to the points of grc "_clock" in 12*3600 seconds
without waiting
2. The problem is that slow move commands eat the CPU. Testing with
just the seconds hand image took 70% of the CPU (mac, not pc) Rev is
not particularly suited to graphics intensive applications beyond a
certain requirement level.
gc
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