On Jun 1, 2005, at 7:47 AM, [EMAIL PROTECTED] wrote:

cpu usage?

are you actually saying.....that your simple clock face program....when you first started out.....was taking 70% of a windowsPC's cpu's power?..... as it merrilly ticked along?

No. I'm saying two things:

1. With Scott's method of drawing the clock by moving three images, it's possible to re-write the clock using move commands: one every minute for the seconds hand, one every hour for the minutes hand, and one every twelve hours for the hours hand. Each command would look something like this:

move image "hours" to the points of grc "_clock" in 12*3600 seconds without waiting

2. The problem is that slow move commands eat the CPU. Testing with just the seconds hand image took 70% of the CPU (mac, not pc) Rev is not particularly suited to graphics intensive applications beyond a certain requirement level.

gc
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