On Jun 2, 2005, at 9:46 AM, Scott Rossi wrote:

Recently, Richard Gaskin  wrote:

I've noticed that animated GIFs only animate while the engine is idle --
anyone know a trick to get them to continue animating while the engine
is busy with a script?

I'd like to use an anim GIF as part of a progress dialog, but I imagine
the engine could do a more efficient job than my scripts of changing
frames if there was a built-in capability of doing so without having to
explicitely tell it each time.

Try placing a few "wait 2 milliseconds with messages" lines in your
processing script. It may slow down your script a few milliseconds but this
is the only way I could find to get an animated GIF to run.

I ran into this problem recently while trying to use an animated gif to show status of loading/saving QT movies. The animation just pauses during parts of these operations.

I just filed a feature request for animated gifs that animated independent of whatever else was happening in the engine.

<http://support.runrev.com/bugdatabase/show_bug.cgi?id=2866>



--
Trevor DeVore
Blue Mango Multimedia
[EMAIL PROTECTED]

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