On Jun 2, 2005, at 9:46 AM, Scott Rossi wrote:
Recently, Richard Gaskin wrote:
I've noticed that animated GIFs only animate while the engine is idle
--
anyone know a trick to get them to continue animating while the engine
is busy with a script?
I'd like to use an anim GIF as part of a progress dialog, but I
imagine
the engine could do a more efficient job than my scripts of changing
frames if there was a built-in capability of doing so without having
to
explicitely tell it each time.
Try placing a few "wait 2 milliseconds with messages" lines in your
processing script. It may slow down your script a few milliseconds
but this
is the only way I could find to get an animated GIF to run.
I ran into this problem recently while trying to use an animated gif to
show status of loading/saving QT movies. The animation just pauses
during parts of these operations.
I just filed a feature request for animated gifs that animated
independent of whatever else was happening in the engine.
<http://support.runrev.com/bugdatabase/show_bug.cgi?id=2866>
--
Trevor DeVore
Blue Mango Multimedia
[EMAIL PROTECTED]
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