>> I was wondering is there was a way to control the volume of >> something with a >> slider so that if the slider was one the value 0 there would be no >> sound, and >> if it was on 100, the sounds was as high as it could go
> put this into the script of your scrollbar: > > on scrollbardrag t_value > set the playloudness of player 1 to t_value > end scrollbardrag Also note that "playLoudness" can set the volume of a player object itself (set the playLoudness of player 1) as well as setting the overall volume of the system globally (set the playLoudness to 50). As I recall, the latter sets the overall system volume level on MacOS and sets the Wave volume level on Windows. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design ----- E: [EMAIL PROTECTED] W: http://www.tactilemedia.com _______________________________________________ use-revolution mailing list [email protected] http://lists.runrev.com/mailman/listinfo/use-revolution
