Geoff Canyon wrote:
On Jun 18, 2005, at 6:47 AM, Alex Tweedly wrote:
In Revonline, under alextweedly (or under category Games), called
Spirograph
Very simple, but quite fun (and totally dependent on accurate slider
values :-)
Alex, I made a few changes to the script that I liked, so here they
are. This adds a display of the number of points in the graphic,
useful for scaring myself about making rev crash ;-) It also changes
the frequency of updates to the graphic, making it time-dependent so
that the field/graphic aren't updated needlessly -- instead it
refreshes about 20-30 times per second, which retains the nice smooth
feel of the original, while working much faster, especially at the
end as the point count piles up.
Very nice change, thank you.
I do have one question though - you changed the
wait 1 millisecond with messages
to
wait 3 millisecond with messages
Is that a significant change ?
It goes faster with 1 ms wait, so I was curious if there's a need to
change it, or if you simply preferred the look of it "drawing" like
you'd get with a real Spirograph rather than the lines just "appearing"
quickly.
I put these changes into the Spirograph stack, made a corresponding
change to Harmonograph, and updated the RevOnline Version of both.
RevOnline / alextweedly / Spirograph and Harmonograph
--
Alex Tweedly http://www.tweedly.net
--
No virus found in this outgoing message.
Checked by AVG Anti-Virus.
Version: 7.0.323 / Virus Database: 267.7.8/22 - Release Date: 17/06/2005
_______________________________________________
use-revolution mailing list
[email protected]
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution