Timothy.....
I can only report that this same kind of debugging works just fine
and as expected for me running Rev 2.6.1 on OS X 10.4. I don't
recall any problem like the one you're describing in earlier
versions of Rev but I may have missed something.
The factthat the debug buttons are "absent and/or dimmed out"
suggests to me that further investigation on your part to reveal
when they are missing and when they are present but inactive. There
may be a clue in there somewhere.
Dan'
Thanks Dan,
I could have been clearer.
The debug buttons are present at the bottom of the script window
whenever I can bet the debugger to work. The corresponding items are
also present in the debugger dropdown menu at those times.
When I can't get the debugger to work, no debug buttons appear at the
bottom of the script window, and the corresponding menu items are
dimmed out in the debug dropdown menu.
In the quoted passage below, I describe when the debugger works for
me, and when it doesn't.
I hope this additional information will help you help me. I'd sure
like to be able to use the debugger. I'm probably just overlooking
some detail that's a little different in Rev.
I've been working around the problem by scattering "answer" commands,
with variable values, throughout suspect parts of scripts, and
gradually isolating the script problem. It's tedious, but at least it
works.
Tim
On Jul 11, 2005, at 6:34 PM, Timothy Miller wrote:
I still can't figure out whether I'm doing something wrong when I
try to use the debugger, or if there is something wrong with the
debugger.
It works fine on, for example, a simple mouseUp script in a simple
button. However, if the button sends a message to a handler in a
stack script (for instance), which then sends another message to
another handler, nested or not, the debugger won't follow along.
"Script debug mode" is definitely turned on. Step Into, etc., are
absent and/or dimmed out, typically. Sometimes, I can see the
script window open, several windows back, but I can't get to it
until the script is done executing. I've tried setting multiple
breakpoints in each handler, tried setting breakpoints by script.
The script rolls right past them.
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