On 7/13/05 9:02 PM, Timothy Miller wrote:

There's a HC stack that rebuilds a new stack from scratch, an identical copy of an existing stack. It was used to "rescue" corrupted HC stacks. Typically, it was able to rebuild a stack by bypassing a bad card. It's been widely used for years. as you probably know.

If you are thinking of the "Recover" stack, that didn't do what Alex is describing. It just did a straight card copy from the old stack to the new. When it hit a bad card and crashed, it picked up on restart at the next card and kept on copying. It didn't recreate objects.

In the case of badly formed HC stacks, copying cards might just copy the bad parts along with the rest of the card and you'd be back where you started. Also, copying cards can create duplicate backgrounds (as it often did in HC) which isn't what you'd want.

Recreating objects individually from scratch by using a saved description probably would work fine, as long as the model placed background groups correctly.

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Jacqueline Landman Gay         |     [EMAIL PROTECTED]
HyperActive Software           |     http://www.hyperactivesw.com
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