Hi Scott and Ban,
This is exactly what I need but the only thing is I don't want
user to
play songs from his/her hard drive. I want to import 9 songs in the
stack and they can only play 9 songs, and I don't want them to copy
these songs into there hard drive, because these songs are
copyrighted.
Well, what may not be news to you is that anything that is played
over the
computer's speakers can be captured and saved, regardless of
whether or not
the files reside on the drive.
That being said, AFAIK you can't get good playback control without
using a
player object that references external audio files. Combine this
with the
previous comment that any audio delivered with the stack will be
loaded into
memory, potentially eating up a lot of space (are the songs full
length, 3
to 5 minutes each?).
If you deliver the songs with the stack, you might write them out
to the
temp directory before playing and then delete when done.
Or, instead of including audio in the stack and and writing out to the
drive, you might consider storing the audio on the Web and
accessing the
files with a player object via URLs (makes for a smaller stack).
Again, not
a foolproof system for copy protection but a little less accessible
than
placing on the drive.
Trevor Devore or Klaus Major might know some more tricks here.
Thanks for the flowers but there is no way (that I know) to use a
player with
internal fiels command except the above mentioned way of storing the
files
internally and spit them out into the "temp" directory or somewhere
else...
Regards,
Scott Rossi
Creative Director
Tactile Media, Development & Design
-----
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com
Regards
Klaus Major
[EMAIL PROTECTED]
http://www.major-k.de
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