If this is common enough to warrant a boilerplate could it be added to the FAQ on RunRev's Support page?

--
 Richard Gaskin
 Fourth World Media Corporation
 ___________________________________________________________
 [EMAIL PROTECTED]       http://www.FourthWorld.com


J. Landman Gay wrote:
My boilerplate reply (this comes up a lot):

If necessary, you can manually download the various engine files from the Runtime site. The standalone builder cannot use the Mac OS engines without some additional decompression first.

The Mac FAT engine is called "MacOSfat.dir.gz".
The OS X engine is called "Revolution.app.dir.gz"

The engines can be downloaded from:

ftp://ftp.runrev.com/pub/revolution/downloads/engines/

As of this writing, the last available OS 9 engine is version 2.5.

The ".dir.gz" extension is a special compression technique used to preserve the resource fork. Place the downloaded file on your computer in the same folder as the Revolution application. Then launch Revolution and type into the message box:

revDecompress "Revolution.app.dir.gz",defaultfolder

This will decompress the Mac OS engine into the default folder and give you a useable engine file. You can then move this file to the "components/engines" directory where you should be able to build the standalone.


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