If this is common enough to warrant a boilerplate could it be added to
the FAQ on RunRev's Support page?
--
Richard Gaskin
Fourth World Media Corporation
___________________________________________________________
[EMAIL PROTECTED] http://www.FourthWorld.com
J. Landman Gay wrote:
My boilerplate reply (this comes up a lot):
If necessary, you can manually download the various engine files from
the Runtime site. The standalone builder cannot use the Mac OS engines
without some additional decompression first.
The Mac FAT engine is called "MacOSfat.dir.gz".
The OS X engine is called "Revolution.app.dir.gz"
The engines can be downloaded from:
ftp://ftp.runrev.com/pub/revolution/downloads/engines/
As of this writing, the last available OS 9 engine is version 2.5.
The ".dir.gz" extension is a special compression technique used to
preserve the resource fork. Place the downloaded file on your computer
in the same folder as the Revolution application. Then launch Revolution
and type into the message box:
revDecompress "Revolution.app.dir.gz",defaultfolder
This will decompress the Mac OS engine into the default folder and give
you a useable engine file. You can then move this file to the
"components/engines" directory where you should be able to build the
standalone.
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