One forgotten yet exciting (?) detail:

Phil Davis wrote:
-- snip --
You can do all these same things to any unopened stack. But in the case of an unopened stack that's not already in memory, the first thing that happens when you "touch" it in any way is that is gets loaded into memory. This means you can preload stacks into memory before opening them by just referencing something about them.

You can reference something about the unloaded stack that doesn't actually exist, like this:

    get the fakeProperty of stack "bigImages"

Phil
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