One forgotten yet exciting (?) detail:
Phil Davis wrote:
-- snip --
You can do all these same things to any unopened stack. But in the case
of an unopened stack that's not already in memory, the first thing that
happens when you "touch" it in any way is that is gets loaded into
memory. This means you can preload stacks into memory before opening
them by just referencing something about them.
You can reference something about the unloaded stack that doesn't
actually exist, like this:
get the fakeProperty of stack "bigImages"
Phil
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