sez [EMAIL PROTECTED]:
>Chris Sheffield wrote:
>> I think it's a bug, and it seems to be worse if your buttons are in
>> groups. Is that the case by chance? I remember running into the issue
>> a while back, and I think it's in Bugzilla, but to be honest I'm not
>> entirely sure. We finally just gave up on having a rollover on our
>> buttons because I couldn't find any way around it.
>Hmmmm. Not the answer I wanted to hear, since I need these buttons to
>be in groups.
>Anyone else have a magic recipe for reliable rollovers?
Maybe. It's a bit brute-force-ish, but if it does what you want...
local ListOfControls, ListOfNeutralIcons, ListOfRolloverIcons
on CheckIcons
put the mouseLoc into ML
put 0 into Kounter
repeat for each item II in ListOfControls
add 1 to Kounter
put item Kounter of ListOfNeutralIcons into DisNeutral
put item Kounter of ListOfRolloverIcons into DisRollover
if ML is within the rect of control II then
if the icon of control II <> (item Kounter of ListOfRollovers) then
set the icon of control II to DisRollover
else
set the icon of control II to DisNeutral
end if
end if
end repeat
send "CheckIcons" to me in 100 milliseconds
end CheckIcons
Hope this helps...
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