Robert Brenstein wrote:

Jacque, have you tried using mouseStillDown to distinguish between a simple, quick click (index function) and 'holding-click' (to drag)? You could even change the cursor for user to know when the mode changed.

This sounded promising and exactly what I want -- and it does work to differentiate between click and drag. But so far I can't get it to recognize a drop. If I set dragData on mouseStillDown, I never get the remaining drag messages and the drag doesn't end. I'm still tinkering with it though, because so far this seems like the best idea if I can get it to work.


Hmm, have you tried using send instead of setting dragData directly in mouseStillDown?

Robert
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