Robert Brenstein wrote:
Jacque, have you tried using mouseStillDown to distinguish between
a simple, quick click (index function) and 'holding-click' (to
drag)? You could even change the cursor for user to know when the
mode changed.
This sounded promising and exactly what I want -- and it does work
to differentiate between click and drag. But so far I can't get it
to recognize a drop. If I set dragData on mouseStillDown, I never
get the remaining drag messages and the drag doesn't end. I'm still
tinkering with it though, because so far this seems like the best
idea if I can get it to work.
Hmm, have you tried using send instead of setting dragData directly
in mouseStillDown?
Robert
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