Hi all!

I thank Richard, Eric and Robert for their concise expalnations and help. Now that I have followed that advice (a different stack with no script is now the mainStack) I'm happy as a clam. One more thing though;

One of the reasons I made the major changes to my project was to try to make the Windows version run better. I work on a Mac (OSX.4.2) and was a little shocked to see the newest Windows standalone. I hadn't done one for many months after I originally convinced myself it would work in Windows. Now that the program has grown and morphed into something far better and is nearing completion, I made another Windows build. I always knew I would need to buy Rev for Windows, at least to get the fonts looking their "best," but I was a little disappointed when I launched it. On my Mac it is flawless, but on windows, so many things flicker and stacks in the backgound flash black when buttons are clicked in other stacks. And my mainStack flickers black when I navigate in it. Now, the background of the stack is black, and the mask that provides the windowShape is black, so a black flash makes sense, but why does it flash at all? I mean, sometines two side by side buttons, whose icons were made in Photoshop and other than their labels are indentical have tow different color shades!!! All of this before AND after the mainStack script thing.

Do you have "always buffer" on in your stacks?

Robert
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