Scott Rossi wrote:
Recently, Dan Shafer  wrote:


WAV and AIFF files are HUGE compared to MP3's.; on the order of 20x.
For Internet delivery, my understanding is that mp3 is really pretty
standard.


I believe Xaiver was referring to being able to play the sounds *within*
Rev.  In that situation, WAV is indeed a cross-platform solution that does
not require a player technology (QT or WMP).  To play anything else, you
either need to target media to the capability of the host platform, or rely
on QuickTime.


Thanks to all for the comments. I probably wasn't specific enough, but Scott got the gist of it. These are existing sound files that have been embedded in "snd " format as resources in HyperCard stacks. They are very large and consequently I have many stacks to convert. They should be able to be played in Windows from within a Rev stack without relying on QuickTime. I will not embed them in a stack, I will reference them from disk. I was going to use the "play" command rather than using a player object, unless someone can think of a particular reason to use a player when I don't want to use QT.

I have used Amadeus quite a bit lately for other things, and Dan's comments about it are right-on, it is a great program. For this project though, I will be using SoundApp because it is able to extract the HC resources and save them as files on disk.

I tried the various formats that SoundApp can convert to, and AIFF with PCM format seems to play correctly from Revolution. The sounds remain very large (exactly the same size as the sound resources were orginally) but I've read here before that without QuickTime, no compression is possible using Rev playback. Or is that not true? Are WAV files any smaller?

These sounds will never be delivered over the internet, so that isn't an issue.

--
Jacqueline Landman Gay         |     [EMAIL PROTECTED]
HyperActive Software           |     http://www.hyperactivesw.com
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