On Sep 24, 2005, at 3:24 PM, Thomas McCarthy wrote:

In the past, I've used AudioClips, importing the files into a number of stacks and that worked ok, but...it seems to make it difficult to do something like this:
start player 1
wait (the duration of player 1/the timeScale of player 1) seconds

Is your goal to just do something once the audio file finishes playing? If this is the case then just trap the playStopped message which will be sent to the card once the audioClip has finished playing. The first parameter is the audio clip name.


--
Trevor DeVore
Blue Mango Multimedia
[EMAIL PROTECTED]


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