greetings Revlings I have to admit that setting the blend of any object is great.
But how can you set the "blendlevel" of any object? If the blend is too dark or light (on dark or light backgrounds respectively), how can you change the contrast? I have a blended menu - blended over a dark image pattern background. The button needs to be opaque or you dont see it hiliting. The text in the button is obviously clear/white so it contrasts with the background. When I hilite the button however, the blend level makes the button text disappear. But the background blend is cool. there is the obvious mousedown and change the text color and set it back after mouseup/menupick - but that doesn't work if the mouse goes up out of the menu rect... Looking for a simpler solution with properties if possible... The button name must be text and not an image (to many images to make for each button, each language, etc...) Second problem, is there any way to just blend the button and not the text? Just noticed the blended button text is also darker grey... I tried every other ink effect but none is as correct as the blend... Sounds like a feature to have that would allow a lot of flexibility... I've seen images doing blends, and this would be a great thing for controls (and windows) as well... thanks for any feedback cheers Xavier http://monsieurx.com/taoo _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
