Wilhelm i tried your stack. After each redraw it is 2X slower. When i tried to see why, MC started showing really weird artifacts, menus bars gone wrong, etc and then it crashed. (glad it was the only stack opened at the time).
Second attempt: The big problem is with the backdrop (recently damned by the list). This creates all sort of hickups and artifacts and eventually the crash. Taking a screenshot resulted also in an error... After removing the backdrop, i could see better. There IS a memory leak (engine 2.6.6) and further another problem with the redraw of the window in XP thereafter. Each iteration doubles the time it takes... After that, MC was running on mollases (despite your stack closed) and I had to quit a third time - mc became unusable... Parts of the windows from other programs would draw over the mctoolbar - i had this also happen in another stack since 2.6.6 appeared.). Anyway,before i could quit or save or anything MC crashed again... But the leak is well in the engine. Opening mc takes 10MBs of RAM. I run your script and each time MC eats 10MBs. Close the stack, memory is not freed... I did click the stack memory buttons on close... One suggestion is to use "graphics" instead of fields. MoireX did that and i dont think there was as much overhead... Last but not least, using classic windows window theme instead of XP style helps a bit but not much. By far the worst things i found was the backdrop, and the use of fields as coloring elements. I didn't try with graphics... all tests done on a W2K3 server... Cheers Xavier -- http://monsieurx.com/taoo _______________________________________________ use-revolution mailing list [email protected] Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
