Bill Marriott wrote:
Depends. What HIG specification are you wanting to follow? (link please.)

I maintain links to the Human Interface Guidelines for most popular operating systems on the top-right of this page:
<http://www.fourthworld.com/resources/>


I'm sure we could find portions where Rev deviates from it.

No doubt. I have a list. They're there, but they're also relatively minor. For example, both Rev and my apps made with it have gotten 4-mouse reviews in MacWorld, where HIG conformance is a factor.

There's nothing I know of in K. that would prevent one from
creating an HIG-compliant widget.

Probably not, but making an individual widget isn't what I was talking about.

When I wrote about making "HIG-compliant apps", oddly enough I was regerring to apps. You know -- menu bar, documents, About box, etc. That stuff.

You can made widgets/gadgets in Rev. Some of us have been doing that for years. But I don't think you can make complete applications in any of these widget/gadget environments. I don't believe you even have access to any local file I/O, nor the menu bar nor scrolling document windows nor....

That's where the apples/oranges comes in:

As an engine that works in a relatively small subset of the things that can be done on a computer, Konfab and the other widget/gadget engines handle that task with greater depth than a more general purpose development system like Rev.

But on the flipside, Rev's greater breadth in supporting development across a broader range of software categories gives it a value that isn't matched by the widget/gadget stuff.

Is one better than another?

I hate getting into qualitative arguments like that, as they're mostly subjective ("what is 'best'?").

Fortunately that wasn't the core question, which was much simpler:

To what degree would RR making it easier to import images from Photoshop into Rev help its market adoption?

Considering that relatively few application categories benefit from the novelty single-window translucent whizbangness that distinguishes widgets/gadgets from the rest of the world's software categories, and coupled with the sober recognition that importing graphics isn't the hard part of producing such UIs, I'm not sure it would make much difference in the big picture.

If you feel strongly that it might you can put that to the test in under an hour:

Write the import script and post it somewhere. If Rev takes off like wildfire from that we'll know it was a great idea, and Rev can pay you handsomely for that hour's work. :)

Sexy interfaces isn't something that comes from the runtime tool; it comes from talent applied to a graphics tool.

Photoshop output can be used in any app (as can output from Fireworks, which is arguably superior for making UIs since it was designed for that task from the ground up rather than morphed into it through accidents of history), regardless whether the language that drives the app is C++, Java, HTML, or Transcript.

--
 Richard Gaskin
 Managing Editor, revJournal
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