As Richard stated his position on this, I'll state mine as well. I'm not concerned about competitive advantage at all, and won't be until RunRev
becomes as popular as JavaScript (one of my hopes!). :-)



Richard, Ken... I thought that the statement "giving revolution for free" was enough for anybody to understand I was pushing things to the extreme. The purpose was not to denounce the profit orientedness of professional members. Apologizes if that sounded like a criticism. That wasn't meant to be one. It was rather a compliment. There is no *shame* at trying to be successful and remain so. If I use a computer that doesn't crash every 3 seconds is because I rely on a product developed by a company which has continued profit making as one of his priorities. *Nothing* wrong with this.



Personally I don't think of Rev as a $99 tool (even without standalone
building capabilities). It's worth far more to me than that.



It's not a question of being able to fork $5000 for a product because some clients can pay for it. It's a question that revolution puts as selling line on its website : "Revolution Dreamcard is ideal for beginners and intermediate developers.". After 2 years on this list, I still wait for them to do something that suggests they are interested in that market. I still wait for them to show that they have "any commitment" to that market (other than the $99 price).

At different moments, we have contacted revolution in our status of "inventive users" to propose a hand, as we are aware they are a small company and we were given completely unrealistic answers of the like "yes, please, do for us the equivalent of 5-6 months full time job, that would be so cool... and please do it without bothering us because we have no time for this and please do it all alone as we won't help you synchronize this or setup the structures that would help you organize collaborative initiatives or we won't let you re- use resources we may have". When we started talking about setting up an infrastructure that facilitates contribution from members of all levels (even the least experienced one), we were told, please don't do it.

Yes, in terms of profit to get from a single person, a $99 license doesn't seem to support the development. But if you divide the cost of developing such resources between a large number of persons, you reduce the cost each person needs to pay. That's the case for license fees. That's the case for the amount of time/work each person has to give for a useful collection of resources to be rapidly set up.

And that was the all point of this thread on why is konfabulator pretty. Konfabulator is pretty because it is not very expensive (was $49, I believe, now free) and because there was a *very* cool library of widgets, easy to download and to adapt or to learn from on the web.

Sure, it is in the best interest of the professional market to have continued development and bux fixing. But for a product like dreamcard to be of interest to the inventive users, bug fixing is not a priority. To have 100% reliable tools is not *that* important. What is more important is to have some examples, templates, easy to follow tutorials, suggestions that help get us started... or even better as the konfab and dashboard success stories show, have them develop the infrastructure that lead to a rapid development of such a catalogue of resources by the user base. What I would like to see, as an inventive user, not making any profit from my activities using revolution (and certainly not able to fork $5000 on a license), is a centralized archive of all resources that exist for revolution, a central place where tips, information, resources, etc. can be shared, so that us, the inventive users for who revolution is only one of our many activities, one of many toys we play with, can find the information we are looking for in a minimum amount of times.

I fully agree with the professionals on this list. One day, runrev ltd will have to decide what their product is supposed to be for. The wiki idea was nicely transformed into a project of easying improvements in the current documentation. Well, originally it was not really about it. Originally it was to help the inventive users to find resources without being expected to have to read 50 digests a week (it toke me 3-5 days to skim through the posts of the last month... that's too much for a hobbyist). The idea was to automate extraction of tips and code bits from the list. The idea was to provide a place were "beginner and intermediate" members of the community could easily find tips and tricks and eventually share them. Then runrev kicked in to tell us not to do anything about it anymore.

Agreed, Richard, the persons who pay you wouldn't be very happy you spend your time watching a small flower change of color on your desktop. However, many inventive users like to download such widgets because they represent a very concise programming unit in which it is very easy to understand what line of programming does and how a specific effect can be achieved.

Yes, widgets are dead easy to realize with revolution and the temptation is great to rapidly move to more complex projects (like I did) or even to rapidly believe you could dig your day job and make a living thanks to revolution! It remains that widgets are a great resource for beginner and even intermediate users. Yes, revolution can do a lot more than produce widgets and this would justify a higher price tags. But the complete beginner only wants to know how he can realize a widget. There is nothing "inappropriate" about that.


Marielle

------------------------------------------------------------------------ --------
Marielle Lange (PhD),  Psycholinguist

Alternative emails: [EMAIL PROTECTED], [EMAIL PROTECTED]
Homepage http://homepages.lexicall.org/mlange/
Easy access to lexical databases                    http://lexicall.org
Supporting Education Technologists http:// revolution.lexicall.org/wiki




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