Ben,

Check out the pendingMessages function and the cancel command. Used in tandem, they can cancel all, well, pending messages generated by the send in <time> command.

Devin

On Jan 16, 2006, at 4:02 PM, Ben Bock wrote:

I have a timed quiz spread across several cards, each card has a "Next Page" button. The quiz starts with a button.

To start the quiz, a button has:

on mouseUp
startTimer

go next

end mouseUp


The card script has:


on startTimer

    send timesUp to me in 120 seconds

end startTimer

on timesUp

    go card "Finish Card"

end timesUp



This works, but..

If the person finishes the quiz before the timer, I want them to be able to stop the timer process. Otherwise, the timer may run out and send them to the "Finished" card after they have begun another task, and cause confusion.

So I made a button on the last page page of the quiz, an "I'm Finished" button. The variable "Nevermind" is sent by this button:

on mouseUp

  NeverMind

  go next

end mouseUp


I have tried adding statements to the stack script, like:

if "NeverMind" then exit timesUp



or



on Nevermind exit startTimer

end NeverMind



Also variations of these. Nothing works when I move through it, the timer simply runs out and moves to the "Finish Card".


Any help appreciated.

Thank you,

Ben


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Devin Asay
Humanities Technology and Research Support Center
Brigham Young University

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