On 27 Mar 2006, at 13:04, Robert Brenstein wrote:
This is another of those things that I've lived without for years
- I normally use globals to contain text strings which may change
if the human language of the app changes (what is the Welsh for
"Cancel"? - don't know, but I know someone who can tell me!), so
that all the values can be initialised in one handler when the app
starts up: but after all this time I thought I'd try using
constants instead.
However neither the RR documentation nor my experiments seem to
suggest that there is a way of making constants global (i.e
constant). Can this really be true? If so, they have a crushing
disadvantage with respect to globals. After all, RR's own
constants are global. I guess I've missed something.
Thanks to anyone who can dispel another of my clouds of ignorance.
Graham
RR's own constants are global because they are part of the language
so do speak. As such, they are defined in the engine. That makes
them a different beast than constant defined in your scripts.
Replicating constant behavior at global level has been discussed
quite a lot in the past, and not only on this list, but... it is a
lot more complicated than it seems at first glance. So, for now at
least, there is no way to make a global behave like a constant
through declaration. It is up to you to designate some globals as
global constants, like using a different prefix than for global
variables.
But the problem there is where do you actually set them? Obviously
you have to make sure they are set before another stack/card/control
uses them.
That's why I decided that a Constant Library was a better way to go.
All the Best
Dave
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