In the very interesting discussion on Custom Properties, Mark Wieder introduced this example

setProp NewValue pValue
  try
    if pValue < 0 then
      set the foreColor of me to "red"
    else
      set the foreColor of me to empty
    end if
  end try
  put pValue into me
end NewValue

I think I get the idea, but Mark, why did you use 'try'? It would not occur to me to do this - indeed I don't think I've ever used 'try', which if I understand correctly, allows the script to capture an error rather than handing it to the RR engine: but that involves 'catch' doesn't it? Is there any advantage to using 'try' the way you did?

Just curious - there's so much I don't know!

Graham


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Graham Samuel / The Living Fossil Co. / UK and France

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