The solution is not as easy as one would think !!  
 
An awful lot has been written about sound pedagogical design (for adults at 
least), and the jury is still out as to a single solution.  Suffice to say 
training programs tend to get written to suit audiences, cultures and subject 
matter, and to do that requires an authoring environment with significant 
flexibility if a team of authors are expected to deliver quality content to a 
variety of clients.
 
Here's the conundrum.......
 
If you have a tool such as Rev and a content developer capable of quality 
scripting such as Dan Shafer (sorry Chip, he insisted I give him a plug !!) , 
then all is well.  But RARELY do you find an affordable quality content 
developer (one that understands and is skilled at adult instructional design) 
that can script.
 
As such, one must provide an authoring environment that supplements scripting 
skills as for sure you can't supplement quality instructional design skills 
despite what some marketeers will say !!    (e.g. "our tool will produce a 
training program in three clicks...")
 
Our experience is that most of the solution revolves around the ability to 
break the learning down into tiny chunks (less than what a card contains) and 
be able to freely navigate forward, backwards, and jump without the need to 
script and all with logical transitions (both learning and visual).  The other 
part of the solution is to make what little scripting the content developer 
does, as structured as possible without them even knowing it.  This is so that 
a team can develop a project with common standards and we can maintain it in 
the long term.
 
We've done all of this (and much more) in other languages (the last being 
ToolBook) and will do it in Rev just as soon as we can find a benefactor ;-)
 
best, Bob...
 
PS, I look forward to chatting with anybody of similar interest at RevConWest 
where I'll bring the old development shell we have.
 

 
>On Apr 26, 2006, at 2:04 PM, Phil Davis wrote:> >> Mark Swindell wrote:>>> 
>Using the Rev engine couldn't a serious party make a "simple"   >>> 
>training/testing/authoring IDE specific to that task... one that   >>> would 
>be designed from the ground up to eliminate all the  >>> extraneous  and 
>sometimes confusing overhead?>>>> Hi Mark,>>>> I can answer this one...>>>> 
>YES. In spades!>> (content)>> Is that the kind of thing you're talking about?> 
>>Very cool.  The original poster was wanting something like this I  >think.  
>It seems like a perfect use for the Rev engine and a custom  >UI that would 
>accommodate whatever needs training/testing niche would  >seek.> >Mark 
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