Alex... thanks... this is better, yes, but there is still the "twinkling" of pixels everywhere as it zooms in... if i open the same photo in iMovie and run a Burns effect zoom on it... it is absolutely smooth... Actually the "twinkle" effect would be a good for thing for children... but pros will sneer at it...

I would be interesting in understanding the fundamental differences from the "video physics" between the two technologies.. the Rev script is obviously just doing simple geometry...

I wonder how a movie technology differs...

Am I asking too much to try to get the same thing in Revolution? (I expect so...) My whole endeavor here is to avoid a heavy weight QT app for light weight internet delivery.


On May 17, 2006, at 12:59 PM, Alex Tweedly wrote:

For images that are close to square, this "drift" won't be obvious - but I think it will make the zoom less smooth.

You can avoid that by calculating the revised height, and then centering that around the height.

function zoomIn tRect
 put tRect into saferect
 subtract 1 from item 1 of tRect
 add 1 to item 3 of tRect
put ( (item 3 of tRect - item 1 of tRect) * tRatio) / 2 into tNewHalfHeight
 put (item 2 of tRect + item 4 of tRect) / 2 into tNewCentre
 put tNewCentre - tNewHalfHeight into item 2 of tRect
 put tNewCentre + tNewHalfHeight into item 4 of tRect
 put saferect && tRect & cr after msg
 return tRect
end zoomIn

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