Hi Chipp,

I already tried that but it doesn't work : when "import snapshot"
is executed, a new image object is created with an imagedata of
right length, but its content doesn't match the image content of
the snapshot; instead it's filled with zeros (the default imagedata
for a newly created image I guess), hence the black image displayed
when executing "put img 1 into img 2"...

my problem is still to know when the imagedata contains the right
data...

JB

> Why not just do this?
>
> on mouseUp
>    import snapshot from rect (the screenRect)
>    put length(the imagedata of img 1)
>
>    create img
>    put img 1 into img 2
> end mouseUp

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