While a picture or icon can be worth a thousand words they can be just as hard or harder to find the correct image to represent a concept to everyone. Even w/in N American culture i find that creating icons for projects the most contencious and divergent point in projects, so much so i try and avoid them if i can since they end up costing a lot in time and anguish. Dont get me wrong, i love them, but with the non profit and education markets i work in the cost for simple icons can be a major ticket item! Its funny to look at the suggestions i get from folks to begin with then their comments on the design rounds -- many times they end up being 180 from where someone started (yes this happens in many parts of projects, but always happens with icons). they say it should look like x and you do something like x and they comment later why did you use x and not y... Its just that good icons/glyphs take a lot of work to get good.

one place small pictons really worked when everyone thought they wouldnt was at the Monterey Bay Aquarium in the Deep Link exhibit interface when i first did it 16 years ago. The aquarium thought we would have to use a set of text lists to organize and call up the 300 odd video clips they had then. I too one mental picture of this and recoiled. These were the days of still only 16 colors in toolbook, but i went ahead and did video grabs on the mac (ironically i could show them in colorized HC on the mac, but the final version had to run on the PC) and did some fiddling to drop them to 16 colors. in the end i was able to come up with these little 16 color pictons that ended up working smashingly well. even though each piction had a two line (20 characters each label), the presenters could not take the time to read names, but the pictons ended up being a great visual represnetation of the clips after they practiced on the system for a while. the full color, larger pictons on the current system i find actually harder to glance at quickly and find what i want, even though they are clear for a first time user to see what they want. Since everything has to be pretty we had to keep it full color even though the cruder versions might have worked better for the expert system approach!

cheers,

Jeffrey Reynolds



On Jun 19, 2006, at 12:58 PM, [EMAIL PROTECTED] wrote:

That's why we have tooltips and reference manuals...and some of us
display on-screen contextual help at each step in a process. I suggest that once the user understands the meaning of an icon within a specific
application, she/he will recognize that icon in subsequent windows in
the application more quickly than identifying a string of text.

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